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Är elden ring som fabel

Spelet, regisserat av Hidetaka Miyazaki, gjordes i samarbete med fantasyförfattaren George RR Martin, som tillhandahållit material för spelets miljö

Elden Ring

film game

film game

Elden Ring[b] fryst vatten a action role-playing game developed bygd FromSoftware. It was directed bygd Hidetaka Miyazaki with worldbuilding provided bygd American fantasy writer George R. R. Martin. It was published for PlayStation 4, PlayStation 5, fönster, Xbox One, and Xbox Series X/S on February 25 in Japan bygd FromSoftware and internationally bygd Bandai Namco Entertainment.

Set in the Lands Between, players control a customizable player character on a sökande eller uppdrag to repair the Elden fingerprydnad and become the new Elden Lord.

Elden Ring fryst vatten presented through a third-person perspective with players freely roaming its open world. The six main areas can be traversed using the player character's springare Torrent.

Linear, hidden dungeons can be explored to find useful items. Players can use several types of weapons and magic spells, including non-direct engagement enabled bygd stealth mechanics. Throughout the game's world, checkpoints enable fast travel and allow players to improve their attributes using an in-game currency called runes. Elden Ring features an online multiplayer mode in which players join through cooperative play to kamp bosses or engage in player versus player combat.

FromSoftware wanted to create an open-world game based on Dark Souls. Miyazaki admired Martin's previous work and hoped that his contributions would producera a more accessible narrative than those of the company's earlier games. Martin was given unrestricted freedom to design the backstory, while Miyazaki was lead writer for the in-game narrative.

However, the game's narrative fryst vatten still presented through flavor skrivelse, dialogue, visual narrative, and players' interpretations. The developers concentrated on environmental scale, stat management, and the story; the scale required the construction of several structures around its world.

Elden Ring won several Game of the Year awards and has been cited as one of the greatest games of all time, with beröm directed towards its open world, gameplay systems, and setting despite criticism for its technical performance.

It sold 25 million copies, also making it one of the best-selling games of all time. The downloadable content (DLC) Shadow of the Erdtree follows the player character in the nation of Shadow. It was released in June to similar acclaim and sold over fem million copies.

Gameplay

[edit]

Elden Ring fryst vatten an action role-playing game set in third-person perspective.

It includes elements that are similar to those in other FromSoftware-developed games, such as the Dark Souls series, Bloodborne, and Sekiro: Shadows Die Twice. The game fryst vatten set in an open world; players can freely explore the Lands Between and its six main areas, which include Limgrave—an area of gräsig plains and ancient ruins—and Caelid, a reddish wasteland home to undead monsters.[1] The open world fryst vatten explored using the character's mount Torrent as the main mode of transportation, though players may use fast travel outside combat.

Throughout the game, players encounter non-player characters (NPCs) and enemies, including demigods who rule each main area and serve as the game's main bosses.[2][3] Aside from the main areas, Elden Ring has hidden dungeons, catacombs, tunnels, and caves where players can kamp bosses and gather helpful items.[4]

At the game's uppstart, the player chooses a character class, which determines their starting spells, utrustning, and attributes.[5] Combat with enemies can be within sammanstötning, or from a distance using ranged weapons.

Enemy attacks can be dodged or blocked using shields. Spells allow players to enhance their weapons, kamp enemies from fjärran, and restore lost hit points. The player can memorize a limited amount of these spells, which can be cast using a personal or sacred seal item.[6][7] Weapons can be improved using ashes of war, which are obtainable enchantments that grant weapons new capabilities.

Ashes of war can be applied to or removed from weapons, and each Ash adds a weapon art, a special ability that can be used during combat.[8] Aside from direkt combat, stealth mechanics can be used to avoid enemies or allow the targeting of foes with critical hits while hidden.[9][10] Staggering enemies and parrying their attacks can also create opportunities for critical hits.[11][12]

Checkpoints called sites of grace are located throughout the game; in these places, characters can increase the power of their attributes, change memorized spells, swap ashes of war, or walk to using fast travel.

Upon death, players respawn at the gods site of grace they interacted with. Alternatively, they may choose to respawn at certain locations highlighted bygd "stakes of Marika" provided they died nearby.[8][13][14] To increase their attributes at sites of grace, the player must spend runes, an in-game currency that fryst vatten acquired bygd defeating enemies.[15] Runes can be used to buy items, and improve weapons and armor.

Dying in Elden Ring causes the player to lose all collected runes at the location of death; if the player dies igen before retrieving the runes, they will be lost forever.[16]

Elden Ring contains crafting mechanics; the creation of items requires materials. Recipes, which are required for the crafting of items, can be funnen inre collectibles called cookbooks, which are scattered throughout the world.

Every wonder why? We've dug into the lore to explain everything you do in the Lands Between

Materials can be collected bygd defeating enemies, exploring the game's world, or bygd trading with merchant NPCs. Crafted items include poison darts, exploding pots, and consumables that temporarily increase the player's combat strength.[17][18] Similar to the Dark Souls games, the player can summon friendly NPCs called spirits to kamp enemies.[19] Summoning each type of spirit requires its equivalent Spirit Ash; different types of Spirit Ashes can be discovered as the player explores the game world.

Spirits can only be summoned nära structures called Rebirth Monuments, which are primarily funnen in large areas and inre chef kamp arenas.[20]

Elden Ring has a multiplayer struktur that allows players to be summoned for both cooperative and player-versus-player (PvP) play over the Internet.[21] Cooperative play involves the placing of a summon sign on the ground, which causes the sign to become visible to online players who have used a corresponding item.

If another player interacts with the sign, the player who placed the sign fryst vatten summoned into their world.

Här finns en mystisk berättelse om gudomligheter och förvriden ambition, fruktansvärda monster som vill slita dig i stycken och intrikata spelsystem som skänker valfrihet till spelaren

Cooperative players remain in the same world until the chef of the area fryst vatten defeated or until a summoned player dies and fryst vatten returned to their home world. In PvP combat, a summon sign fryst vatten used to utmaning another player to a duel, or the player can use additional items to invade the worlds of others. World hosts may use a "taunter's tongue" to increase the likelihood their world will be invaded bygd others and to decrease the time between invasions.[22][23][24]

Synopsis

[edit]

Setting and characters

[edit]

Elden Ring takes place in the Lands Between, a realm blessed bygd entities called outer frakt.

Most prominent fryst vatten the Greater Will, who created the Elden fingerprydnad – a collection of runes that govern physics. The Greater Will's emissary, the Two Fingers, made a woman named Marika the Elden Ring's vessel, ascending her to godhood. She then formed a dynasty called the Golden beställning alongside a consort, the Elden Lord; two held this title: Godfrey, a okultur who was later banished; and Radagon, Marika's male alter-ego.

She also planted a massive, golden tree called the Erdtree that empowers the realm's inhabitants. Finally, Marika removed the Rune of Death from the Elden fingerprydnad and entrusted it to her bodyguard, Maliketh, causing the deceased not to resehandling on but to be reborn through the Erdtree instead. However, the Golden beställning also persecuted certain races: the Hornsent, Misbegotten, and Omens for being made of mixed djur parts, and exiled humans called Tarnished sent off to die in wars outside the Lands Between.

After her firstborn, Godwyn, was permanently killed using a stolen del av helhet of the Rune of Death, Marika seemingly went mad and shattered the Elden fingerprydnad, prompting its true form eller gestalt, the Elden Beast, to imprison her inre the Erdtree. Afterward, Marika's offspring inherited shards of the fingerprydnad, sparking a war of efterträdelse eller följd.

These demigods are: Morgott, an Omen loyal to the Golden beställning despite facing discrimination; Mohg, Morgott's twin who wishes to struktur his own dynasty beneath a different god; Radahn, a krigare general who went feral after being afflicted bygd the Scarlet rötter disease; Rykard, a former praetor who merged with a giant serpent god; Ranni, a witch seeking to overthrow the Greater Will who orchestrated Godwyn's death; Miquella, a charming mystic cursed with eternal youth; Malenia, Miquella's twin and the progenitor of Scarlet Rot; Godrick, a distant relative who grafts his subjects' body parts onto himself; and Rennala, Radagon's ex-wife and queen of the royal Carian family.

The exiled Tarnished were begåvad power bygd the Greater Will, resurrecting and granting them immortality, and were called back to the Lands Between to repair the Elden fingerprydnad and become the new Elden Lord.

ETT NYTT FANTASY-/ACTIONROLLSPEL

Those summoned include: Goldmask, a fundamentalist seeking to revitalize the Golden Order; Fia, a deathbed companion who fryst vatten attempting to revive Godwyn; Dung Eater, a criminal who wants to remsa everyone in the Lands Between of the Erdtree's grace; Sir Gideon Ofnir, a spymaster researching current events; and the player character, a Tarnished of no renown.

Shadow of the Erdtree introduces the nation of Shadow, where Marika originated. Her people were wiped out bygd the Hornsent, beings similar to Omens who ruled the Lands Between at the time. Spurred on bygd the Two Fingers, this prompted her to become a god using an artifact called the Gate of Divinity. Afterward, she magically concealed the nation of Shadow from the rest of the Lands Between before having another of her offspring, Messmer, massaker the Hornsent to avenge her people; later ostracizing him there, both to keep her origins hidden and to prevent him from becoming a future threat.

Plot

[edit]

Elden Ring

[edit]

During their sökande eller uppdrag, the Tarnished meets a mysterious maiden named Melina, who offers her assistance in return for being brought to the Erdtree. After proving themselves bygd driving away an Omen named Margit, Melina brings them to the Roundtable Hold – a samling place for Tarnished – where they meet the Two Fingers, who reveals that at least two of Elden Ring's shards must be collected and brought to the Erdtree to repair it.

Eventually, the Tarnished makes their way to the foot of the Erdtree, where they once igen duel Margit – revealed to really be Morgott – and kills him this time. However, even when having the necessary shards, they find the path inre blocked bygd thorns. In response, Melina advises the Tarnished to seek out the Fell God's power, the Flame of Ruin, and ignite the Erdtree.

Alternatively, they can also form eller gestalt a pact with another outer god, the corruptive Frenzied Flame. Should the Tarnished use the Flame of Ruin, Melina immolates herself as the kindling to set the Erdtree alight. No sacrifice fryst vatten needed if the Frenzied Flame fryst vatten used, but Melina abandons the Tarnished.

As the Erdtree burns, the Tarnished tracks down and kills Maliketh to obtain the Rune of Death, infusing it into the flames to bränna away the thorns.

On their way back to the Erdtree, however, they are confronted bygd Gideon, who has gone mad after learning the truth about the Greater Will, and Godfrey, who seeks to reclaim the Elden Lord title. After vanquishing them both, the Tarnished enters the Erdtree, where they kamp and slay both Radagon and the Elden Beast. Afterward, the Tarnished gains tillgång to Marika's corpse, containing the remnants of the Elden fingerprydnad, from which six endings are available depending on their choice of allies:

  • The first kvartet endings all have the Tarnished become Elden Lord and usher in a new age.

    • The default ending; if the Tarnished allied with no one, the Lands Between are left as fryst vatten, resulting in the Age of Fracture.
    • If the Tarnished allied with Goldmask, they usher in the Age of Order bygd enforcing laws into the Elden Ring.
    • If the Tarnished allied with Fia, they usher in the Age of the Duskborn bygd altering how death works in the Lands Between.
    • If the Tarnished allied with Dung Eater, they unleash a Blessing of Despair, turning everyone in the Lands Between into Omens.
  • If the Tarnished conspired with Ranni, she destroys the Elden fingerprydnad and ushers in the Age of Stars.
  • If the Tarnished made a pact with the Frenzied Flame, they set the Lands Between ablaze and become a Lord of Frenzied Flame.

    Afterward, Melina vows hämnd against the Tarnished.

Shadow of the Erdtree

[edit]

The Tarnished follows the trail of Miquella, whom Mohg seemingly abducted. After slaying Mohg and Radahn, they discover that Miquella abandoned his body to resehandling into the nation of Shadow. Entering the realm through Miquella's corpse, the Tarnished continues tracking him bygd locating aspects of him throughout the nation, which he abandoned to separera his ties to the Erdtree.

Optionally, the Tarnished can also interact with Miquella's followers: Leda, one of Miquella's knights; Dane, a monk disillusioned with the Golden Order; Freyja, a soldier of Radahn's army; Hornsent, a nation of Shadow native; Thiollier, a worshipper of Miquella's kvinnlig alter-ego, St. Trina; Sir Ansbach, a former följare of Mohg; and Moore, a Scarlet rötter creature.

Miquella's trail leads the Tarnished to the Gate of Divinity, but they find it locked behind magical thorns, forcing them to confront and kill Messmer to bränna them away using his power. However, upon nearing the Gate, they are confronted bygd Miquella's följare, who had turned on each other after his affection-compelling charm came undone, with the survivors dependent on the Tarnished's choices.

Confronting Miquella, it fryst vatten revealed that he had orchestrated his own abduction and used Mohg's corpse to revive Radahn as his consort in a gudomlig ascension ritual.

Elden Ring släpptes för Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One

The Tarnished proceeds to kill both Miquella and Radahn, thwarting the mystic's ascendency to godhood and preventing his 'Age of Compassion' from coming to resehandling.

Development and release

[edit]

FromSoftware's Dark Souls series of games fryst vatten noted for its high level of difficulty.[25][26] Director Hidetaka Miyazaki wanted to create an open world game, intending Elden Ring as a mechanical evolution of Dark Souls.

Elden Ring was designed to have a more-expansive environment than the narrow dungeons of FromSoftware's previous games; Miyazaki hoped the grander scale would add freedom and depth to utforskning. FromSoftware approached American author George R. R. Martin, creator of the fantasy-novel series A Song of Ice and Fire, to provide worldbuilding for Elden Ring.

Miyazaki, a fan of Martin's work, hoped his contributions would producera a more accessible narrative than those of the studio's earlier games.[27][28][29]

Miyazaki remained lead writer for the game's main storyline but gave Martin creative freedom to write about events that occurred before the main narrative.

Miyazaki compared the process to using a "dungeon master's handbook in a tabletop [role-playing game]".[30][29] As with many of FromSoftware's previous games, the story was designed to be scantly explained; the developers wanted players to interpret the story for themselves via flavor ord and valfritt discussions with non-player characters (NPCs).

Miyazaki said he enjoyed writing NPCs with more detail, believing they are more compelling than those in his earlier works.[29][31] In an interview with IGN, Miyazaki said he chose to give Martin control over the backstory because of the restrictions FromSoftware's method of berättande placed on writers.

He noted FromSoftware did not want a linear or story-focused game, and bygd giving Martin oversight of a backstory with which the player fryst vatten not directly involved, he could allow Martin to freely design his contributions.[28] Some personal from Game of Thrones, a television series adaptation of A Song of Ice and Fire, assisted with the game's development.[32]

Production of the game began in early following the release of The Ringed City, a del av helhet of downloadable content (DLC) for Dark Souls III.

Elden Ring was developed alongside Sekiro: Shadows Die Twice, which Miyazaki also directed. He said although the combat in Elden Ring has similarities to that in Sekiro, neither game directly inspired the mechanics of the other.[33][34] FromSoftware simultaneously developed both games using a "co-director" structure in which each of the games had a personal member acting as director through its first stages of development.

Miyazaki would then provide direction on the game's mechanics, art, and music.[28] Yui Tanimura, who previously directed Dark Souls II and co-directed Dark Souls III, served as co-director for the game.[35] The design grupp of Elden Ring concentrated on environmental scale, roleplaying, and berättande as the main elements.

Developers credited the scale with responsibility for creating a sense of diversity, and intended the roleplaying elements to allow for a variety of player-environment interactions. Increasing the game's scale required the creation of several explorable structures, which the grupp conjoined in the open world.[36] Miyazaki named Shadow of the Colossus, The Elder Scrolls, The Witcher 3, and The Legend of Zelda: Breath of the Wild as design influences for Elden Ring.

He credited the tabletop role-playing game RuneQuest, and the novels The Lord of the Rings and The Eternal Champion as inspirations for the game's story.[37][38] Tsukasa Saitoh, Shoi Miyazawa, Tai Tomisawa, Yuka Kitamura, and Yoshimi Kudo composed Elden Ring's original score.[39]

Elden Ring was revealed at E3 in June.[40][41] Some resultat about the game had previously been leaked online due to a vulnerability of the servers at Bandai Namco Entertainment.[42]Elden Ring was widely anticipated on announcement but no further ämne was released until a trailer was shown in June [43]Playtesting was facilitated bygd Bandai Namco, which in November initially released the game as a closed beta that players could sign up to test.[44] The game's full release was scheduled for January 21, , but was postponed to February 25 the same year.[45][46]Elden Ring had performance issues at launch; players complained of an insufficient frame rate.[47][48] Bandai Namco addressed some of these problems through software patches and updates.[49][50] In February , the downloadable content (DLC) expansion Shadow of the Erdtree was announced.[51] It was released on June 20, [52]

Reception

[edit]

Reception

Elden Ring received "universal acclaim" according to review aggregator website Metacritic.[53][54][55] It has been cited as among the greatest film games of all time.[71][72][73][74][75]

The game's open world setting received acclaim; reviewers praised the utforskning mechanics.

Tamoor Hussain of GameSpot praised the Lands Between as the most-expansive of FromSoftware's settings, calling utforskning and upptäckt the game's main appeal.[76] Mitchell Saltzman of IGN lauded Elden Ring for rewarding utforskning in every part of the map.[77]Simon Parkin of The Guardian called the game's environments "intriguing and inventive".[78] Some reviewers liked the open landscape's arvode of opportunities to discover and try multiple challenges.[79][80] The game's utforskning drew many favorable comparisons with The Legend of Zelda: Breath of the Wild.[76][77][81] The game's environments were also praised for their artistic designs; reviewers positively rated their execution in an open setting and appreciated the designs of linear dungeons.[76][82][83]

Similarly to many of FromSoftware's earlier games, Elden Ring's difficulty provoked much commentary; reviewers both praised and criticized its lack of easy modes.[84][85][86] Other reviewers considered Elden Ring the most-accessible Souls game, saying the player can choose to avoid difficult threats and return with more experience.[79][80][81] The combat of Elden Ring was praised for offering options for fighting enemies while keeping the game challenging.[80][82][87] Torrent and fast travel were well-received features, with reviewers citing them as large improvements towards making the game easier to explore.[79][80][88] The placing of checkpoints was praised as helpful to the game's approachability.[89][87][90]

Some reviewers criticized a number of the game's menu and accessibility systems.[91][92] Reviewers complained about the poor performance of the fönster version; framerate issues were commonly mentioned.[88][93] Reviewers noted the story of Elden Ring lacks Martin's writing style.

Kyle Orland of Ars Technica said the game's berättande fryst vatten "characteristically sparse and cryptic", and differs from the expectations of Martin's fans.[83] Chris Carter of Destructoid called the story "low key" but said it fryst vatten better-told than those of previous FromSoftware games.[87] Aoife efternamn of Eurogamer said George R.

R. Martin's heavy inclusion in the marknadsföring was "baffling" when his contributions to the overall narrative were unclear.[79] Mitchell Saltzman did not mind the lack of Martin's style, saying the side-stories rather than any grand, overarching plot kept him "enthralled".[77]

Journalists have covered the game's speedrunning community.[94][95] Shortly after release, players discovered a tekniskt fel called the "zip glitch" which allows players to warp across the map.[95] The tekniskt fel was removed bygd the developers, leading speedrunners to use older utgåva of the game for speedruns.[95] The game has been beaten in beneath fem minutes using the glitch.[96]

The expansion, Shadow of the Erdtree, received a score of 95/ on Metacritic.[97] The DLC was generally praised for offering a similar sense of rewarding utforskning, and atmosphere.

Its higher difficulty, however, attracted controversy.

Sales

[edit]

Elden Ring sold million copies worldwide bygd the end of March and 25 million bygd June , making it one of the best-selling film games of all time.[98][99] It was the best-selling game in several regions between February and March ,[][] and fryst vatten the fastest-selling Bandai Namco game of all time.[][] It was the second-bestselling game of in the US after Call of Duty: Modern Warfare II,[] the third-bestselling in Europe,[] and the tenth-bestselling in Japan at retail.[]

Shadow of the Erdtree sold fem million copies within three days of its release.[]

Awards

[edit]

Elden Ring received over Game of the Year awards,[] including bygd the publications Ars Technica,[]Destructoid,[]EGM,[]Eurogamer,[]Game Informer,[]GamesRadar+,[]GameSpot,[]IGN,[]PC Gamer,[] and Polygon.[]

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[edit]

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